Matrix Splines in Maya

This article introduces the concept of using Spline Basis Functions for rigging, allowing for “curves” that also include rotation or scale! ...

October 9, 2025 · Cole O'Brien

Node Based Matrix Constraint

This article shows how to recreate the behavior of a parent constraint with matrix nodes. This method is superior as it also handles scale and shear gracefully. Note: Make sure rotateOrder is connected, as the issue mentioned in the article has since been fixed. ...

October 9, 2025 · Vasil Shotarov (bindpose)

Quaternion Twist Calculator

Extracting a twist value from a control is a common need, this article shows a very simple (but very robust) quaternion based method (Quaternion Swing-Twist Decomposition). Note: The Quaternion Swing-Twist Decomposition in this article is the same concept as what the Maya Pose Interpolator uses. ...

October 9, 2025 · Vasil Shotarov (bindpose)